package me.w70.fps.actor;

public class Enemy {
	protected int hp;
	protected int x;
	protected int y;
	protected int angle;
	public int getHp() { return hp; }
	public void setHp(int hp) { this.hp = hp; }
	public int getX() { return x; }
	public void setX(int x) { this.x = x; }
	public int getY() { return y; }
	public void setY(int y) { this.y = y; }
	public int getAngle() { return angle; }
	public void setAngle(int angle) { this.angle = angle; }
}
